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Showing posts with label Double Fine. Show all posts
Showing posts with label Double Fine. Show all posts

February 11, 2011

Game Review: Stacking


When one thinks of puzzle/adventure games, matryoshka dolls may not immediately come to mind. Perhaps that's why one doesn't work for Tim Schafer. In our stead, lead designer Lee Petty broke ground with this unique idea in Double Fine's newest downloadable title, Stacking. The not-at-once-clear nature of this game is evidence of its ingenuity. And it is indeed ingenious.

You play as Charlie Blackmore, youngest in a poor family of chimney sweeps living in early-twentieth-century Euromerica. The father's disappearance—and subsequent separation from his siblings and mother too—sets Charlie on a quest to rescue his family. His motivation is thus, but along the way he sabotages the big bad Baron's child labor business. Using a train station as a hub world, you visit a few other locations, such as a cruise ship, looking for your lost relatives, causing mischief and solving puzzles along the way.

January 19, 2011

Game Review: Costume Quest: Grubbins on Ice DLC


Costume Quest was a departure for Double Fine. Gone are the days of struggling to compete with the big guys by spending years to craft a full, boxed-game experience that was charming and witty, only to have a gameplay mechanic cause people to give it up a few hours in. They've taken a new direction, concentrating all of their efforts on downloadable games that take a quarter of the time to put out and can still maintain their level of charm; and Grubbins on Ice proves they've quickly adapted to this new model and have a bright future ahead.

November 04, 2010

Game Review: Costume Quest


Double Fine is widely heralded as delivering some of the most charming and witty games ever released, and is generally regarded amongst many game enthusiasts as one of the best publishers around. Still, after some mixed reviews of Brutal Legend -- their last game -- some may have been wary of Costume Quest. I'll just start off by saying, while I do have some gripes of the game, it easily charms it's way out of them.

The downloadable sector really helps the game conquer annoyances that might have made it a chore to finish if it was a much longer, disc-based game. A sort of RPG-light would best describe the structure surrounding the game, but they've made attempts at tweaking the old-school, RPG formula to better suit their needs.